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Introduction
• Design of a new gun for Jinx (League of Legends)
• Stick to the character spirit
• 3D blocky / High Poly sculpt / Low Poly retopology
• UVs and Texture
• Integration into Unity + UI + Scene Setup
Jinx's Bubble Gun
/Study project
/Solo Work
Make a stylized accessory for an existing game character with a constraint of 3000 tris max.
Maya
Photoshop
ZBrush
Substance Painter
Unity
nov. 2019
Jinx's Bubble Gun
01
Unity
integration
And here is the bubble gun! Made out of toy parts and gun parts.
💡Bubbles could disorient the enemies or make them uncontrollable for a few seconds.
|> Unity build - Bubble Gun Set
|> Unity build - Bubble Gun Close-up
Unity Build
02
Step Process
Jinx's Bubble Gun
|> Final texture with and without light
|> Final low poly mesh
|> Final UVs and texture shot
|> Sculpt - high poly mesh
|> Moodboard & Concept - Props
|> Moodboard - Character
Step Process
work by Morgane Paulmier
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