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Introduction
2021-02-18 19_57_42-Window.png

• Design of a new gun for Jinx (League of Legends)
• Stick to the character spirit
• 3D blocky / High Poly sculpt / Low Poly retopology
• UVs and Texture
• Integration into Unity + UI + Scene Setup

Jinx's Bubble Gun

/Study project

/Solo Work

Make a stylized accessory for an existing game character with a constraint of 3000 tris max.

Maya

Photoshop

ZBrush

Substance Painter

Unity

nov. 2019

Jinx's Bubble Gun

01

Unity
integration

And here is the bubble gun! Made out of toy parts and gun parts.


💡Bubbles could disorient the enemies or make them uncontrollable for a few seconds.

|> Unity build - Bubble Gun Set

|> Unity build - Bubble Gun Close-up

Unity Build

02

Step Process

Jinx's Bubble Gun

morgane-paulmier-final-texture.jpg

|> Final texture with and without light

2021-02-18 19_57_42-Window.png

|> Final low poly mesh

morgane-paulmier-uv-texture.jpg

|> Final UVs and texture shot

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|> Sculpt - high poly mesh

morgane-paulmier-concept.jpg

|> Moodboard & Concept - Props

morgane-paulmier-jinx.jpg

|> Moodboard - Character

Step Process
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