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Introduction
IRONSEA_A1_PAYSAGE_150dpi.png

Songs from the IRON SEA is a poetic platformer set in a whimsical aquatic universe, portraying a creature lost in a metal nightmare.

Guided by a kind entity, she'll have to escape the foreman's gaze to regain her freedom. Immerse yourself in a contrasted emotional journey with delicate visuals.

Songs from the Iron Sea

/End of study project

Develop a complete game in a small team during 8 months.

/Team Work

• 2 Artists
• 4 Game Designers

Maya

Photoshop

Unity

Course session 2021-2022

Available on:

Go to itch.io

Go to Steam

BB2022_graduation_vg.png

Songs from the Iron Sea

01

Rig
& Animation

I gave our Character life by modeling, rigging and animating it thanks to my colleague Aurore's concepts.

|> Close up - Facial Rig

|> Body Rig

|> In game shot: Idle animation - (low resolution video)

ModelBonesControllers.png

|> Topology - Skeleton - Controllers

sirene texture_edited.jpg

|> Modeling and adaptation of the concept for a better readability of the character in game

Rig & Animation

02

VFX
& Shader

I worked on the VFXs and shaders, mainly the water one, in order to make our universe more alive and juicy.

InGame_VFX01.gif

|> Water shader & various VFXs - In game shots

laser_boss.gif

|> In game shot: Laser shader + Laser impact VFX - (low resolution GIF)

Laser_04.gif
Laser_Texture_01.gif

|> Laser shader - W.I.P

|> Custom wall shader material - draft

vertexD_algae_random_v02.gif

|> Vertex displacement shader - W.I.P

InGame_AnimVFX01.gif

|> In game shot: Singing VFX - (low resolution GIF)

VFX & Shader

Songs from the Iron Sea

Our Team

--

Our Team

Fish_Frame_Purple_02.png
Name_Morgane.png
Toby_RoundShape.png
Fish_Frame_Blue_02.png
Name_Toby.png
Aurore_RoundShape.png
Fish_Frame_Purple_02.png
Name_Aurore.png
Florian_RoundShape.png
Fish_Frame_Blue_02.png
Name_Florian.png
Lucas_RoundShape.png
Fish_Frame_Blue_02.png
Name_Lucas.png
Nicolas_RoundShape.png
Fish_Frame_Blue_02.png
Name_Nicolas.png
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